How To

Mirror Engine API / ANIM_NOT_EQUAL_TO
Variable: ANIM_NOT_EQUAL_TO
const ANIM_NOT_EQUAL_TO: string = 'NOT_EQUAL_TO'
Used to set an anim state graph transition condition predicate as '!=='.
Mirror Engine API / ANIM_NOT_EQUAL_TO
const ANIM_NOT_EQUAL_TO: string = 'NOT_EQUAL_TO'
Used to set an anim state graph transition condition predicate as '!=='.