How To

Mirror Engine API / BLEND_ADDITIVE
Variable: BLEND_ADDITIVE
const BLEND_ADDITIVE: number = 1
Add the color of the source fragment to the destination fragment and write the result to the frame buffer.
Mirror Engine API / BLEND_ADDITIVE
const BLEND_ADDITIVE: number = 1
Add the color of the source fragment to the destination fragment and write the result to the frame buffer.