How To

Mirror Engine API / BLEND_SUBTRACTIVE
Variable: BLEND_SUBTRACTIVE
const BLEND_SUBTRACTIVE: number = 0
Subtract the color of the source fragment from the destination fragment and write the result to the frame buffer.
Mirror Engine API / BLEND_SUBTRACTIVE
const BLEND_SUBTRACTIVE: number = 0
Subtract the color of the source fragment from the destination fragment and write the result to the frame buffer.