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Mirror Engine API / BODYTYPE_KINEMATIC
Variable: BODYTYPE_KINEMATIC
const BODYTYPE_KINEMATIC: string = 'kinematic'
Rigid body has infinite mass and does not respond to forces but can still be moved by setting their velocity or position.
Mirror Engine API / BODYTYPE_KINEMATIC
const BODYTYPE_KINEMATIC: string = 'kinematic'
Rigid body has infinite mass and does not respond to forces but can still be moved by setting their velocity or position.