How To

Mirror Engine API / SHADERPASS_WORLDNORMAL
Variable: SHADERPASS_WORLDNORMAL
const SHADERPASS_WORLDNORMAL: string = 'debug_world_normal'
Shader used for debug rendering of world normal.
Mirror Engine API / SHADERPASS_WORLDNORMAL
const SHADERPASS_WORLDNORMAL: string = 'debug_world_normal'
Shader used for debug rendering of world normal.