How To

Mirror Engine API / SHADOW_PCF1_16F
Variable: SHADOW_PCF1_16F
const SHADOW_PCF1_16F: number = 7
A shadow sampling technique using a 16-bit shadow map that performs a single depth comparison for sharp shadow edges.
Mirror Engine API / SHADOW_PCF1_16F
const SHADOW_PCF1_16F: number = 7
A shadow sampling technique using a 16-bit shadow map that performs a single depth comparison for sharp shadow edges.