How To

Mirror Engine API / SHADOW_PCF1_32F
Variable: SHADOW_PCF1_32F
const SHADOW_PCF1_32F: number = 5
A shadow sampling technique using a 32-bit shadow map that performs a single depth comparison for sharp shadow edges.
Mirror Engine API / SHADOW_PCF1_32F
const SHADOW_PCF1_32F: number = 5
A shadow sampling technique using a 32-bit shadow map that performs a single depth comparison for sharp shadow edges.