How To

Mirror Engine API / SPECOCC_GLOSSDEPENDENT
Variable: SPECOCC_GLOSSDEPENDENT
const SPECOCC_GLOSSDEPENDENT: number = 2
Modify AO based on material glossiness/view angle to occlude specular.
Mirror Engine API / SPECOCC_GLOSSDEPENDENT
const SPECOCC_GLOSSDEPENDENT: number = 2
Modify AO based on material glossiness/view angle to occlude specular.