How To

Mirror Engine API / SPRITE_RENDERMODE_TILED
Variable: SPRITE_RENDERMODE_TILED
const SPRITE_RENDERMODE_TILED: number = 2
This mode renders a sprite using 9-slicing in 'tiled' mode. Tiled mode tiles the top and bottom regions of the sprite horizontally, the left and right regions vertically and the middle region both horizontally and vertically.