
Mirror Engine API / LayerComposition
Class: LayerComposition
Layer Composition is a collection of Layer that is fed to Scene#layers to define rendering order.
Extends
Constructors
new LayerComposition()
new LayerComposition(name?: string): LayerComposition
Create a new layer composition.
Parameters
name?
string
= 'Untitled'
Optional non-unique name of the layer composition. Defaults to "Untitled" if not specified.
Returns
Overrides
EventHandler.constructor
Properties
layerList
layerList: Layer[] = [];
A read-only array of Layer sorted in the order they will be rendered.
subLayerEnabled
subLayerEnabled: boolean[] = [];
A read-only array of boolean values, matching LayerComposition#layerList. True means the layer is rendered, false means it's skipped.
Methods
fire()
fire(
name: string,
arg1?: any,
arg2?: any,
arg3?: any,
arg4?: any,
arg5?: any,
arg6?: any,
arg7?: any,
arg8?: any): EventHandler
Fire an event, all additional arguments are passed on to the event listener.
Parameters
name
string
Name of event to fire.
arg1?
any
First argument that is passed to the event handler.
arg2?
any
Second argument that is passed to the event handler.
arg3?
any
Third argument that is passed to the event handler.
arg4?
any
Fourth argument that is passed to the event handler.
arg5?
any
Fifth argument that is passed to the event handler.
arg6?
any
Sixth argument that is passed to the event handler.
arg7?
any
Seventh argument that is passed to the event handler.
arg8?
any
Eighth argument that is passed to the event handler.
Returns
Self for chaining.
Example
obj.fire('test', 'This is the message')
Inherited from
getLayerById()
getLayerById(id: number): null | Layer
Finds a layer inside this composition by its ID. Null is returned, if nothing is found.
Parameters
id
number
An ID of the layer to find.
Returns
null
| Layer
The layer corresponding to the specified ID. Returns null if layer is not found.
getLayerByName()
getLayerByName(name: string): null | Layer
Finds a layer inside this composition by its name. Null is returned, if nothing is found.
Parameters
name
string
The name of the layer to find.
Returns
null
| Layer
The layer corresponding to the specified name. Returns null if layer is not found.
getOpaqueIndex()
getOpaqueIndex(layer: Layer): number
Gets index of the opaque part of the supplied layer in the LayerComposition#layerList.
Parameters
layer
A Layer to find index of.
Returns
number
The index of the opaque part of the specified layer, or -1 if it is not part of the composition.
getTransparentIndex()
getTransparentIndex(layer: Layer): number
Gets index of the semi-transparent part of the supplied layer in the LayerComposition#layerList.
Parameters
layer
A Layer to find index of.
Returns
number
The index of the semi-transparent part of the specified layer, or -1 if it is not part of the composition.
hasEvent()
hasEvent(name: string): boolean
Test if there are any handlers bound to an event name.
Parameters
name
string
The name of the event to test.
Returns
boolean
True if the object has handlers bound to the specified event name.
Example
obj.on('test', () => {}) // bind an event to 'test'
obj.hasEvent('test') // returns true
obj.hasEvent('hello') // returns false
Inherited from
insert()
insert(layer: Layer, index: number): void
Inserts a layer (both opaque and semi-transparent parts) at the chosen index in the LayerComposition#layerList.
Parameters
layer
A Layer to add.
index
number
Insertion position.
Returns
void
insertOpaque()
insertOpaque(layer: Layer, index: number): void
Inserts an opaque part of the layer (non semi-transparent mesh instances) at the chosen index in the LayerComposition#layerList.
Parameters
layer
A Layer to add.
index
number
Insertion position.
Returns
void
insertTransparent()
insertTransparent(layer: Layer, index: number): void
Inserts a semi-transparent part of the layer at the chosen index in the LayerComposition#layerList.
Parameters
layer
A Layer to add.
index
number
Insertion position.
Returns
void
off()
off(
name?: string,
callback?: HandleEventCallback,
scope?: any): EventHandler
Detach an event handler from an event. If callback is not provided then all callbacks are unbound from the event, if scope is not provided then all events with the callback will be unbound.
Parameters
name?
string
Name of the event to unbind.
callback?
HandleEventCallback
Function to be unbound.
scope?
any
Scope that was used as the this when the event is fired.
Returns
Self for chaining.
Example
const handler = () => {}
obj.on('test', handler)
obj.off() // Removes all events
obj.off('test') // Removes all events called 'test'
obj.off('test', handler) // Removes all handler functions, called 'test'
obj.off('test', handler, this) // Removes all handler functions, called 'test' with scope this
Inherited from
on()
on(
name: string,
callback: HandleEventCallback,
scope?: any): EventHandle
Attach an event handler to an event.
Parameters
name
string
Name of the event to bind the callback to.
callback
HandleEventCallback
Function that is called when event is fired. Note the callback is limited to 8 arguments.
scope?
any
= ...
Object to use as 'this' when the event is fired, defaults to current this.
Returns
Can be used for removing event in the future.
Examples
obj.on('test', (a, b) => {
console.log(a + b)
})
obj.fire('test', 1, 2) // prints 3 to the console
const evt = obj.on('test', (a, b) => {
console.log(a + b)
})
// some time later
evt.off()
Inherited from
once()
once(
name: string,
callback: HandleEventCallback,
scope?: any): EventHandle
Attach an event handler to an event. This handler will be removed after being fired once.
Parameters
name
string
Name of the event to bind the callback to.
callback
HandleEventCallback
Function that is called when event is fired. Note the callback is limited to 8 arguments.
scope?
any
= ...
Object to use as 'this' when the event is fired, defaults to current this.
Returns
- can be used for removing event in the future.
Example
obj.once('test', (a, b) => {
console.log(a + b)
})
obj.fire('test', 1, 2) // prints 3 to the console
obj.fire('test', 1, 2) // not going to get handled
Inherited from
push()
push(layer: Layer): void
Adds a layer (both opaque and semi-transparent parts) to the end of the LayerComposition#layerList.
Parameters
layer
A Layer to add.
Returns
void
pushOpaque()
pushOpaque(layer: Layer): void
Adds part of the layer with opaque (non semi-transparent) objects to the end of the LayerComposition#layerList.
Parameters
layer
A Layer to add.
Returns
void
pushTransparent()
pushTransparent(layer: Layer): void
Adds part of the layer with semi-transparent objects to the end of the LayerComposition#layerList.
Parameters
layer
A Layer to add.
Returns
void
remove()
remove(layer: Layer): void
Removes a layer (both opaque and semi-transparent parts) from LayerComposition#layerList.
Parameters
layer
A Layer to remove.
Returns
void
removeOpaque()
removeOpaque(layer: Layer): void
Removes an opaque part of the layer (non semi-transparent mesh instances) from LayerComposition#layerList.
Parameters
layer
A Layer to remove.
Returns
void
removeTransparent()
removeTransparent(layer: Layer): void
Removes a transparent part of the layer from LayerComposition#layerList.
Parameters
layer
A Layer to remove.
Returns
void