Implementation of the sky.
readonly node: GraphNode;
A graph node with a transform used to render the sky mesh. Adjust the position, rotation and scale of this node to orient the sky mesh. Ignored for SKYTYPE_INFINITE.
set center(value: Vec3): void
The center of the sky. Ignored for SKYTYPE_INFINITE. Typically only the y-coordinate is used, representing the tripod height. Defaults to (0, 1, 0).
void
set type(value: string): void
The type of the sky. One of the SKYMESH_* constants. Defaults to SKYTYPE_INFINITE. Can be:
string
void