
Mirror Engine API / TextureAtlas
Class: TextureAtlas
A TextureAtlas contains a number of frames from a texture. Each frame defines a region in a texture. The TextureAtlas is referenced by Sprites.
Extends
Constructors
new TextureAtlas()
new TextureAtlas(): TextureAtlas
Create a new TextureAtlas instance.
Returns
Example
const atlas = new TextureAtlas()
atlas.frames = {
'0': {
// rect has u, v, width and height in pixels
rect: new Vec4(0, 0, 256, 256),
// pivot has x, y values between 0-1 which define the point
// within the frame around which rotation and scale is calculated
pivot: new Vec2(0.5, 0.5),
// border has left, bottom, right and top in pixels defining regions for 9-slicing
border: new Vec4(5, 5, 5, 5)
},
'1': {
rect: new Vec4(256, 0, 256, 256),
pivot: new Vec2(0.5, 0.5),
border: new Vec4(5, 5, 5, 5)
}
}
Overrides
EventHandler.constructor
frames
Get Signature
get frames(): any
Gets the frames which define portions of the texture atlas.
Returns
any
Set Signature
set frames(value: any): void
Sets the frames which define portions of the texture atlas.
Parameters
value
any
Returns
void
texture
Get Signature
get texture(): Texture
Gets the texture used by the atlas.
Returns
Set Signature
set texture(value: Texture): void
Sets the texture used by the atlas.
Parameters
value
Returns
void
Methods
destroy()
destroy(): void
Free up the underlying texture owned by the atlas.
Returns
void
fire()
fire(
name: string,
arg1?: any,
arg2?: any,
arg3?: any,
arg4?: any,
arg5?: any,
arg6?: any,
arg7?: any,
arg8?: any): EventHandler
Fire an event, all additional arguments are passed on to the event listener.
Parameters
name
string
Name of event to fire.
arg1?
any
First argument that is passed to the event handler.
arg2?
any
Second argument that is passed to the event handler.
arg3?
any
Third argument that is passed to the event handler.
arg4?
any
Fourth argument that is passed to the event handler.
arg5?
any
Fifth argument that is passed to the event handler.
arg6?
any
Sixth argument that is passed to the event handler.
arg7?
any
Seventh argument that is passed to the event handler.
arg8?
any
Eighth argument that is passed to the event handler.
Returns
Self for chaining.
Example
obj.fire('test', 'This is the message')
Inherited from
hasEvent()
hasEvent(name: string): boolean
Test if there are any handlers bound to an event name.
Parameters
name
string
The name of the event to test.
Returns
boolean
True if the object has handlers bound to the specified event name.
Example
obj.on('test', () => {}) // bind an event to 'test'
obj.hasEvent('test') // returns true
obj.hasEvent('hello') // returns false
Inherited from
off()
off(
name?: string,
callback?: HandleEventCallback,
scope?: any): EventHandler
Detach an event handler from an event. If callback is not provided then all callbacks are unbound from the event, if scope is not provided then all events with the callback will be unbound.
Parameters
name?
string
Name of the event to unbind.
callback?
HandleEventCallback
Function to be unbound.
scope?
any
Scope that was used as the this when the event is fired.
Returns
Self for chaining.
Example
const handler = () => {}
obj.on('test', handler)
obj.off() // Removes all events
obj.off('test') // Removes all events called 'test'
obj.off('test', handler) // Removes all handler functions, called 'test'
obj.off('test', handler, this) // Removes all handler functions, called 'test' with scope this
Inherited from
on()
on(
name: string,
callback: HandleEventCallback,
scope?: any): EventHandle
Attach an event handler to an event.
Parameters
name
string
Name of the event to bind the callback to.
callback
HandleEventCallback
Function that is called when event is fired. Note the callback is limited to 8 arguments.
scope?
any
= ...
Object to use as 'this' when the event is fired, defaults to current this.
Returns
Can be used for removing event in the future.
Examples
obj.on('test', (a, b) => {
console.log(a + b)
})
obj.fire('test', 1, 2) // prints 3 to the console
const evt = obj.on('test', (a, b) => {
console.log(a + b)
})
// some time later
evt.off()
Inherited from
once()
once(
name: string,
callback: HandleEventCallback,
scope?: any): EventHandle
Attach an event handler to an event. This handler will be removed after being fired once.
Parameters
name
string
Name of the event to bind the callback to.
callback
HandleEventCallback
Function that is called when event is fired. Note the callback is limited to 8 arguments.
scope?
any
= ...
Object to use as 'this' when the event is fired, defaults to current this.
Returns
- can be used for removing event in the future.
Example
obj.once('test', (a, b) => {
console.log(a + b)
})
obj.fire('test', 1, 2) // prints 3 to the console
obj.fire('test', 1, 2) // not going to get handled
Inherited from
removeFrame()
removeFrame(key: string): void
Removes a frame from the texture atlas.
Parameters
key
string
The key of the frame.
Returns
void
Example
atlas.removeFrame('1')
setFrame()
setFrame(key: string, data: {
border: Vec4;
pivot: Vec2;
rect: Vec4;
}): void
Set a new frame in the texture atlas.
Parameters
key
string
The key of the frame.
data
The properties of the frame.
border
The border of the frame for 9-slicing. Values are ordered as follows: left, bottom, right, top border in pixels.
pivot
The pivot of the frame - values are between 0-1.
rect
The u, v, width, height properties of the frame in pixels.
Returns
void
Example
atlas.setFrame('1', {
rect: new Vec4(0, 0, 128, 128),
pivot: new Vec2(0.5, 0.5),
border: new Vec4(5, 5, 5, 5)
})