Home
How-To
WELCOME
Get Started
Videos
CORE
Entities
Scripting
Build Mode
Play Mode
Assets
Scenes
Mirrored Multiplayer
ANIMATION
Scripting
AnimComponent
GRAPHICS
Scripting
CameraComponent
LightComponent
RenderComponent
SpriteComponent
ParticleSystemComponent
GSplatComponent
PHYSICS
Scripting
CollisionComponent
RigidBodyComponent
SCRIPT
Scripting
ScriptComponent
AUDIO
Scripting
AudioListenerComponent
SoundComponent
UI
Scripting
ElementComponent
ButtonComponent
ScreenComponent
ScrollViewComponent
ScrollbarComponent
LayoutGroupComponent
LayoutChildComponent
Blog
How To
Variable: FOG_LINEAR
const
FOG_LINEAR
:
string
=
'linear'
Fog rises linearly from zero to 1 between a start and end depth.