Layer Composition is a collection of Layer that is fed to Scene#layers to define rendering order.
new LayerComposition(name?: string): LayerComposition
Create a new layer composition.
string = 'Untitled'
Optional non-unique name of the layer composition. Defaults to "Untitled" if not specified.
EventHandler.constructor
layerList: Layer[] = [];
A read-only array of Layer sorted in the order they will be rendered.
subLayerEnabled: boolean[] = [];
A read-only array of boolean values, matching LayerComposition#layerList. True means the layer is rendered, false means it's skipped.
fire(
name: string,
arg1?: any,
arg2?: any,
arg3?: any,
arg4?: any,
arg5?: any,
arg6?: any,
arg7?: any,
arg8?: any): EventHandler
Fire an event, all additional arguments are passed on to the event listener.
string
Name of event to fire.
any
First argument that is passed to the event handler.
any
Second argument that is passed to the event handler.
any
Third argument that is passed to the event handler.
any
Fourth argument that is passed to the event handler.
any
Fifth argument that is passed to the event handler.
any
Sixth argument that is passed to the event handler.
any
Seventh argument that is passed to the event handler.
any
Eighth argument that is passed to the event handler.
Self for chaining.
obj.fire('test', 'This is the message')
getLayerById(id: number): null | Layer
Finds a layer inside this composition by its ID. Null is returned, if nothing is found.
number
An ID of the layer to find.
null | Layer
The layer corresponding to the specified ID. Returns null if layer is not found.
getLayerByName(name: string): null | Layer
Finds a layer inside this composition by its name. Null is returned, if nothing is found.
string
The name of the layer to find.
null | Layer
The layer corresponding to the specified name. Returns null if layer is not found.
getOpaqueIndex(layer: Layer): number
Gets index of the opaque part of the supplied layer in the LayerComposition#layerList.
A Layer to find index of.
number
The index of the opaque part of the specified layer, or -1 if it is not part of the composition.
getTransparentIndex(layer: Layer): number
Gets index of the semi-transparent part of the supplied layer in the LayerComposition#layerList.
A Layer to find index of.
number
The index of the semi-transparent part of the specified layer, or -1 if it is not part of the composition.
hasEvent(name: string): boolean
Test if there are any handlers bound to an event name.
string
The name of the event to test.
boolean
True if the object has handlers bound to the specified event name.
obj.on('test', () => {}) // bind an event to 'test'
obj.hasEvent('test') // returns true
obj.hasEvent('hello') // returns false
insert(layer: Layer, index: number): void
Inserts a layer (both opaque and semi-transparent parts) at the chosen index in the LayerComposition#layerList.
A Layer to add.
number
Insertion position.
void
insertOpaque(layer: Layer, index: number): void
Inserts an opaque part of the layer (non semi-transparent mesh instances) at the chosen index in the LayerComposition#layerList.
A Layer to add.
number
Insertion position.
void
insertTransparent(layer: Layer, index: number): void
Inserts a semi-transparent part of the layer at the chosen index in the LayerComposition#layerList.
A Layer to add.
number
Insertion position.
void
off(
name?: string,
callback?: HandleEventCallback,
scope?: any): EventHandler
Detach an event handler from an event. If callback is not provided then all callbacks are unbound from the event, if scope is not provided then all events with the callback will be unbound.
string
Name of the event to unbind.
HandleEventCallback
Function to be unbound.
any
Scope that was used as the this when the event is fired.
Self for chaining.
const handler = () => {}
obj.on('test', handler)
obj.off() // Removes all events
obj.off('test') // Removes all events called 'test'
obj.off('test', handler) // Removes all handler functions, called 'test'
obj.off('test', handler, this) // Removes all handler functions, called 'test' with scope this
on(
name: string,
callback: HandleEventCallback,
scope?: any): EventHandle
Attach an event handler to an event.
string
Name of the event to bind the callback to.
HandleEventCallback
Function that is called when event is fired. Note the callback is limited to 8 arguments.
any = ...
Object to use as 'this' when the event is fired, defaults to current this.
Can be used for removing event in the future.
obj.on('test', (a, b) => {
console.log(a + b)
})
obj.fire('test', 1, 2) // prints 3 to the console
const evt = obj.on('test', (a, b) => {
console.log(a + b)
})
// some time later
evt.off()
once(
name: string,
callback: HandleEventCallback,
scope?: any): EventHandle
Attach an event handler to an event. This handler will be removed after being fired once.
string
Name of the event to bind the callback to.
HandleEventCallback
Function that is called when event is fired. Note the callback is limited to 8 arguments.
any = ...
Object to use as 'this' when the event is fired, defaults to current this.
obj.once('test', (a, b) => {
console.log(a + b)
})
obj.fire('test', 1, 2) // prints 3 to the console
obj.fire('test', 1, 2) // not going to get handled
push(layer: Layer): void
Adds a layer (both opaque and semi-transparent parts) to the end of the LayerComposition#layerList.
A Layer to add.
void
pushOpaque(layer: Layer): void
Adds part of the layer with opaque (non semi-transparent) objects to the end of the LayerComposition#layerList.
A Layer to add.
void
pushTransparent(layer: Layer): void
Adds part of the layer with semi-transparent objects to the end of the LayerComposition#layerList.
A Layer to add.
void
remove(layer: Layer): void
Removes a layer (both opaque and semi-transparent parts) from LayerComposition#layerList.
A Layer to remove.
void
removeOpaque(layer: Layer): void
Removes an opaque part of the layer (non semi-transparent mesh instances) from LayerComposition#layerList.
A Layer to remove.
void
removeTransparent(layer: Layer): void
Removes a transparent part of the layer from LayerComposition#layerList.
A Layer to remove.
void